Technical Skill Tree |
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Number of Skills | 23 |
Total Points Needed | 29 |
Technical Skill Tree is a skill tree in Greedfall. The Technical Skill Tree consists of skills that focus on learning a combat technique that allows a player to craft items that can be used in and out of battle. Use science to your advantage to craft elemental traps, bombs, that are deadly to your foes and various potions that can help yourself and your companions.
Each Skill Tree consists of a variety of skills that are categorized as Magic, Technical, and Warrior (Combat) that will allow players to alter their character's overall effectiveness in combat and survivability. You can check the Skills page for a complete overview of the Skills.
Technical Skill Tree Information
- During Character Creation, players can choose the Technical starting class to acquire the preset skills under the Technical Skill Tree. However, as the game progresses and as you obtain Skill Points from leveling up, you can choose to focus on investing the points on warrior skills.
Technical Skill Tree
Firearms
Precise Calibration
Destructive Shot
Impact Bullets
Rifle
Roll*reqs Devastating Kick
Anointed Weapons
Alchemical Dosage
Assassin's Touch
Focused Alchemical Fire
Alchemical Earthquake
Bomb*reqs Devastating Grenades
Set Trap
Fast Traps
Destructive Elemental Preparations
Seismic Magic Preparations
Economical Alchemy
Shadow Burst*reqs Temporal Rift
Phial Throw
Light Grenades
Mephitic Discharge
Extended Stasis Alchemy
Devastating Grenades
Bomb*reqs Alchemical Earthquake
Technical Skill Tree Table
Click on the header to sort the table.
Name | Effect | Skill Points Needed | Prerequisites |
Firearms | Allows the use of pistols | 2 | n/a |
Precise Calibration | Firearms deals more damage. Damage: +20% |
1 | Firearms |
Destructive Shot | Firearms destroy more armour. Armour Dmg.: +20% |
1 | Precise Calibration |
Impact Bullets | Firearms cause a greater loss of balance. Stun: +25% |
1 | Destructive Shot |
Rifle | Allows the use of rifles instead of pistols. | 1 | Impact Bullets |
Anointed Weapons | Allows the application of alchemical preparations on weapons, which adds an effect to the following hits. Max. attacks: 4 |
2 | Rifle |
Alchemical Dosage | Increases the number of hits benefiting from the effects of alchemical preparations. Max. attacks: +2 |
1 | Anointed Weapons |
Assassin's Touch | Weapons that were anointed with a Poisoned Alchemical Mix apply a stronger dose of poison. Dose Applied: +50% |
1 | Alchemical Dosage |
Focused Alchemical Fire | Increases the damage dealt by the Alchemical preparation of elemental damage. Elemental Dmg.: +50% |
1 | Assassin's Touch |
Alchemical Earthquake | Increases the loss of balance caused by the Alchemical mix of magic damage. Stun: +50% |
1 | Focused Alchemical Fire |
Set Trap | Lets you put alchemical preparations on the ground, that explodes when an enemy comes near and damage every enemy in the explosion radius. |
2 | n/a |
Fast Traps | Allows the instantaneous setting of Set Trap on the ground while dodging. |
1 | Set Trap |
Destructive Elemental Preparations | Increases the destruction of armour of the Alchemical preparation of elemental damage. Armour Dmg.: +50% |
1 | Fast Traps |
Seismic Magic Preparations | Increases the magic damage inflicted by the Alchemical mix of magic damage. Magical Dmg.: +50% |
1 | Destructive Elemental Preparations |
Economical Alchemy | Allows the recovery of ingredients near the location of the explosion of Set Trap and Phial Throw. |
1 | Seismic Magic Preparations |
Phial Throw | Allows the throwing of Alchemical preparations which explode on impact, affecting all enemies in close proximity. |
2 | Economical Alchemy |
Light Grenades | Alchemical preparations can be launched from further away. |
1 | Phial Throw |
Mephitic Discharge | Poisoned alchemical mix applies a stronger dose of poison to the explosion (Set Trap or Phial Throw) |
1 | Light Grenades |
Extended Stasis Alchemy | Increases the duration of the immobilising effect of the Alchemical Stasis Mix. |
1 | Mephitic Discharge |
Devastating Grenades | Increases the area of effect of the explosion of Set Trap and Phial Throw. Area of Effect: +1.5m |
1 | Extended Stasis Alchemy |
Bomb | Throws a bomb that hits all enemies in a large area. |
3 | Devastating Grenades Alchemical Earthquake |
Powerful Bomb | Greatly increases the area of effect of the Bomb. Area of Effect: +3m |
1 | Bomb |
Toxic Bomb | Bomb also poisons the enemies hit. |
1 | Powerful Bomb |