Stats in Greedfall contains information regarding the basic assets that build around the player's character. From indicating the value of the player's life and magic points, the damage value of a weapon, and defense value for various resistances. This page will also contain information regarding negative status effects that can be inflicted on the player, companions, and enemies.

 

Greedfall Stats

Melee

Indicates the value of the player and companion's damage output. It mostly indicates the value of melee weapons combined with an attribute that increases the value for melee combat. This shows the value for the following:

  • Physical Damage - raw damage dealt with unarmored enemies.
  • Armour Damage - damage value dealt towards armored enemies.
  • Stun - the chance value of inflicting stun on enemies.
  • Fury Generation - indicates the value of how Fury is generated from inflicting melee attacks.

Life and Magic Points

This indicates the total health points and mana points of the player. It also shows the regenerative value of recovering both health and magic from using restoring items and talents or attributes that buffs the regen stat.

Relationship Level

Companions and Factions play a vital role in Greedfall. Once you start your journey, players will encounter various factions and meet a companion who can be recruited to join your party. Your diplomacy will show the status level for the companion and the faction which will help players to plan their next move or action carefully in order to maintain a balanced relationship that will benefit the player later on.

General Stats

The general stats indicate the percentage value of loot chance and regenerative properties for both HP Healing and Magic Regeneration.

 

Shot

Indicates the value of the player and companion's damage output. It identifies the value of firearms combined with an attribute that increases the value for wielding guns or ranged weapons. This shows the value for the following:

  • Physical Damage - raw damage dealt with unarmored enemies.
  • Armour Damage - damage value dealt towards armored enemies.
  • Stun - the chance value of inflicting stun on enemies.
  • Fury Generation - indicates the value of how Fury is generated from inflicting melee attacks.

Skills

The skills illustrate which value you are investing in. It shows your specialization on various aspects such as Attack, Defense, Magic Power, and Technique. This allows players to watch out for any aspect they are weak at and to increase their level.

Defence

This indicates the value of the player and companion's defence. It identifies the value of the armor equipped combined with an attribute that increases the player's raw defense and in other elements. This shows the value for the following:

  • Armour 
  • Balance
  • Poison Resistance 
  • Magical Resistance
  • Elemental Resistance



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